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Beck, John C and Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
Cassell, Justine and Henry Jenkins. From Barbie to Mortal Kombat: Gender and Computer Games. MIT Press, 1998.
Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave McMillan, 2003.
Johnson, Steven. Everything Bad is Good For You: How Today's Pop Culture is Making Us Smarter. Riverhead, 2005.
Prensky, Marc. Don't Bother Me Mom--I'm Learning. Paragon House, 2006.
Levine, Jenny. "Gaming and Libraries: Intersection of Services Library Technology Reports (ALA TechSource) Sep/Oct 2006, vol. 42, n. 5.
4Librarians A companion website developed for a Michigan Library Association presentation
Education Arcade Partnership between MIT and University of Madison WI investigating educational games
Escapist Magazine Weekly online magazine covers industry issues and news with a personalized spin
Game Professor Good collection of resources related to video games research, conferences, academic papers, etc.
Gaming Learning and Society Annual symposium associated with the University of Wisconsin Madison
Game Research A collection of professional research related to gaming]
Innovate Journal of Online Learning Regularly features articles about games in education
MLS Gaming, Learning, and Libraries Conference Conference Website - go here to register!
OpenContent Wiki This wiki was started by game researchers to help educators find information about using games in the classroom.
Pew Internet and American Life Project Many studies relate to teens, technology and gaming
The Video Game Librarian Excellent articles on game collections and libraries.
Tips N Tricks
- DDR Settings: How do you avoid having to reset the game.. going through the steps of selecting "game mode", 2 players, and choosing characters. Eli says: You're looking for event mode. Go into options, then game options, and turn event mode on. That ought to do it. We also usually set game over to 'end of music' to keep really bad players from the shame of failing in the middle of the song.
- If possible, using a projector screen for console play really gives that 'wow' feeling that most players don't get at home, and is useful for multi-player FPS matches that can look really small on TVs.
- If using a projector for fighting games such as Smash Bros. Melee or Street Fighter III: 3rd Strike, make sure to test your projector for lag. Certain projectors may leave a bit of a trail when characters start to move fast, which can really hurt frame watchers and other highly skilled gamers. If possible, split the video feed between both the projector and a TV, so that the gamers participating can use the TV, and spectators can view the match on the projection screen.
- To find tips and walkthroughs for your patrons try Gamespot.com
Blogs/Websites to Watch
- Game On: Games in Libraries by Beth Gallaway and Jami Schwarzwalder, Kelly Czarnecki, John Scalzo, Chad Haefele and Matt Gullett.
- LibGaming Group
- Ann Arbor District Library (AADL). AXIS AADL Blog. July 6, 2005.
Blog for AADL, which publicizes and tracks their video game tournaments for adults, teens and children.
Site/blog for BPL (in Illinois) which promotes their quarterly Game Fests for teens.
- Gaming in Libraries Photos. Flickr group of photos tagged gaminginlibraries
- Animeted.org. Website featuring reviews by and for teens, and forums for teens with news and reviews by teens on Video Games, Anime and Graphic Novels.
- MBMPL. Website featuring Wii reviews and a collection policy for video gaming.
Specific Blog Posts/Articles to Check Out
- Levine, Jenny. "Gaming and Libraries: Intersection of Services" Library Technology Reports (ALA TechSource) Sep/Oct 2006, vol. 42, n. 5.
- Scalzo, John. "The Video Game Librarian: Year 2006 in Review". Gaming Target, January 29, 2007.
- Book review of gaming-related titles for library purchase
- Scalzo, John. The Video Game Librarian: Book 'Em". Gaming Target, July 20, 2005.
- Book review of gaming-related titles for library purchase
- Sutton, Lynn and Giz Womack. Got game?: Hosting game night in an academic library. College and Research Libraries News, March 2006.
- A success story about hosting game nights at Wake Forest University.
- Giz Womack also gave a presentation about Wake Forest's game nights at the Computers in Libraries 2006 conference. His PowerPoint presentation is available here.
- Van Eck, Richard. Digital Game-based Learing: It’s Not Just the Digitial Natives that Are Restless. EDUCAUSE Review, vol. 41, no. 2 (March/April 2006): 16–30.
- Author outlines "why DGBL is effective and engaging, how we can leverage those principles to implement DGBL, how faculty can integrate commercial off-the-shelf (COTS) DGBL in the classroom, what DGBL means for institutional IT support, and the lessons we can learn from past attempts at technological innovations in learning."
- Available as html or PDF.
Benicia Public Library California
Carnegie Library of Pittsburgh Pennsylvania
Escondido Public Library (lends out Wii Games) California Lafayette Public Library System Louisiana
Norman Public Library Oklahoma
The Public Library of Charlotte and Mecklenburg County North Carolina
Rochester Hills Public Library (lends out Wii Games) Michigan
Ada Community Library (lends out Wii Games) Idaho
An Avatar's Reflection MBMPL
Libraries Circulating Games
The WMA Library is currently working with the parent of a student to collect and house at least 25 board games. We will house the games in the library and lend them to students for library use. Boarding students may take the games back to their rooms for a 1-night loan. We're trying to figure out how to make sure that students return games with all of their pieces---without asking staff to count pieces every time a game comes back. We've hosted several very popular game nights here at the library as well.
Baltimore County Public Library (Md.) currently offers over 2000 videogames at 17 branches for 7-day circulation, with a limit of 2 games per checkout. It was decided to catalog the E and E10+ games in the kids collection, and the T games are in the adult collection. The platforms supported are Xbox, Xbox 360, PlayStation 2, and Nintendo Wii and Nintendo GameCube. Portables have been determined to be too unwieldy for circulation at this time. Limited programming at some branches has included Runescape and GameCube tournaments.
Bloomington Public Library now offers video games for check out. We have current and classic titles for X-Box, Playstation 2, or GameCube systems. You can take up to two games at a time and keep them for one week. If the game you want is checked out, be sure to place a hold on the title and we will set it aside for you when it comes back. If you want to play the games you have for another whole week, just renew them if no one else has requested them. Consider this your warm-up for Game Fest in July...Don't be shy! Game on, gamers!
Library: Guilderland Public Library
Purchased from EB Games, Wal Mart, Best Buy. Donations accepted.
Ratings: E - T
Contact: Trevor Oakley
As of February 2, 2007, the Guilderland Public Library in Guilderland, NY, circulates console games. The library is launching a circulating collection of 102 games for the following platforms: Playstation 2 (PS2), XboX, Xbox 360, Nintendo Gamecube (GCN), and the Nintendo Wii. In the future, I would also like to support handheld platforms and the Playstation 3 (PS3). All games are loaned for free on a first-come, first-served basis for seven days. The library's Teen Advisory Committee will be organizing and planning gaming events after its February 2007 meetings!
Rochester Hills Public Library offers games for Xbox 360, Xbox, PS2, PS3, Gamecube, Wii, PSP, Gameboy Advance and Nintendo DS for checkout. The games circulate for 1 week, and can be renewed if no one is waiting for them. You can place holds on the games and the library has more than 800 titles in this growing collection. For reviews from teen gamers in the community check out Animeted.org!
The Park Forest Public Library offers games for Xbox, XBox 360, PS2, and Gamecube for checkout. The games circulate for 1 week and cannot be renewed. Holds cannot be placed unless you are a Park Forest or Olympia Fields patron for the new titles. Older titles are available for ciruclation to other MLS libraries. The library has about 90 titles in this growing collection.
Library: University of Illinois at Urbana-Champaign Library
Purchased from: EB Games
Contact: David Ward
The University of Illinois Undergraduate Library started collecting video games in Spring 2006. We are looking to support student interests, curricular and teaching needs, as well as the research of many scholars on campus. We are starting with new and best selling games for platforms like Playstation 2, GameCube, XBox, and XBox 360. We also plan to collect portable games (Nintendo DS, PSP, etc.) and vintage games as well.
I am doing video game selection for the Mobile Public Library system in Mobile Alabama. We are currently putting together a start-up collection of console games (X Box and Playstation 2) for our Main and West Regional libraries. I am hoping librarians who are readers of this wiki might be able to give some guidance in the area of reviews and purchasing.
We are currently using these sources for evaluative reviews: PC Gamer Magazine, Game Informer, Official X Box Magazine, Playstation Magazine, Sound and Vision, Electronic Gaming Monthly. Given their target audience these are all heavily weighted towards titles rated for Teen or Mature with less coverage of E titles for Everyone and very little coverage of materials geared for children. Are there websites that are authoritative for reviews that we might use to supplement these print magazines? Also, do you know of print or web-based sources that review games for children (console, not PC)? Are there any review sources (for either children or adult games) which review in advance of release?
As regards purchasing, which vendor(s)are you using? In your experience, which provide the best discount and fill rate?
All suggestions / recommendations are greatly appreciated.
We are circulating Nintendo Gamecube, Microsoft Xbox and Sony PlayStation2. Playstation2 is by far our most popular platform. These games are setup to circulate just as DVDs. They check out for one week and are not renewable. We also have been circulating PC games for a long time now. They are setup to circulate just as CDs which checkout for three weeks and are renewable.
We select titles from Xbox Platinum Hits, PS2 Greatest Hits, and Gamecube Player's Choice. We also buy games based on user ratings that are within our price guideline of basically under $25.00 per title. New releases are available for in-house play at our Young Adult Media Bar.
Since console game circulation is new for us, we consider it a demonstration project and thus have a limited budget until it is a proven success. We are evaluating customer response and request, overdue and billed items, as well as how often items are damaged or needing repair. Since the beginning this project in December, 2005, our customer response has been fantastic. We have doubled our collection twice during that time.
We currently hold about 300 games for circulation.
Library: Oakland Public Library
Purchased From: Baker & Taylor, Best Buy, and EB Games
Contact: Susy Moorhead
We are currently circulating Sony PlayStation 2 games. We decided on PS2 as it is the most popular platform with our teen patrons. Xbox is a close second and some branches of Oakland Public Library (OPL) plan to purchase Xbox games for their collections soon. The games check out for one week only without renewals or holds. Fines are $1 a day. We have been circulating games since Summer 2006. We choose which games to buy through patron requests and reviews online and in print review sources. We do plan to purchase consoles for gaming programs in the future. We currently circulate a little over 100 games at 14 branches.
Library: Ada Community Library
Purchased From: Hastings, Wal-Mart, and Amazon.com
Ratings: EC, E, E10+, T
Contact: Dylan Baker
We are circulating Microsoft Xbox, Microsoft Xbox 360, Nintendo DS, Nintendo Gameboy Advance, Nintendo GameCube, Nintendo Wii, Sony Playstation 2 and Sony PSP games. Games rated "E" are shelved with our juvenile collection, while games rated "T" are shelved with our young adult collection. The games checkout for one week (limit of five per card).
Digital Projector Compatibility
works with Xbox
- In Focus LP725
- Mitsubishi Electric EX100U AC100 - 240V
- Sharp XG- NV25B Notevision 2
- Viewsonic PJL802